Well, would you look at that. I've got stuff that, more or less, only needs to be formatted, saved to be published quickly... and still nothing appears on here. :p
Simple concept here, turning a creature into a bird.
Leornis
Large Animal
Hit Dice: 5d8+5 (27 hp)
Initiative: +4
Speed: 50 ft. (10 squares)
Armor Class: 16 (–1 size, +4 Dex, +3 natural), touch 13, flat-footed 12
Base Attack/Grapple: +3/+11
Attack: Talon +6 melee (1d8+4)
Full Attack: 2 talons +6 melee (1d8+4) and bite +1 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Pounce, improved grab, rake 1d4+2
Special Qualities: Low-light vision, scent
Saves: Fort +5, Ref +8, Will +2
Abilities: Str 19, Dex 19, Con 13, Int 2, Wis 12, Cha 6
Skills: Balance +8, Hide +6*, Jump +12, Listen +5, Move Silently +14, Spot +5**
Feats: Alertness, Run B, Stealthy
Environment: Warm plains
Organization: Solitary, pair, or flock (6–10)
Challenge Rating: 3
Treasure: None
Alignment: Always neutral
Advancement: 6–8 HD (Large)
Level Adjustment: –
The creature pouncing out of hiding is a large bird with pale yellow feathers and a wicked beak. Its wings are small and probably cannot carry it aloft, but they are topped with sharp claws, though these are dwarfed by the talons on the creature's powerful legs. The creature's head is framed with several rows of large feathers spread backwards.
Leornithes are large flightless birds that hunt other animals for food. They are about nine feet high, and live in small flocks. When hunting in a flock, they often attack animals much larger than themselves, but alone or in pairs, they only attack smaller creatures and occasionally resort to scaring away smaller predators from their prey, or eat carrion.
Pounce (Ex): If a leornis charges a foe, it can make a full attack, including two rake attacks.
Improved Grab (Ex): To use this ability, a leornis must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Rake (Ex): Attack bonus +7 melee, damage 1d4+2.
Skills: Leornithes have a +4 racial bonus on Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +12. **In areas of bright illumination, leornithes have a +4 circumstance bonus on Spot checks.
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