Monday, May 14, 2007

Semi-Random Crunch - The Ulhgra

Since I didn't exactly get anything updated in my prepared posts while I had no connection, here's the second templated monster. Again, no points for guessing the base creature. ;)
I'm also contemplating to post the manticore-touched template later.

Ulhgra
Medium Humanoid (Orc)
Hit Dice: 1d8+2 (6 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 13 (+3 studded leather armor), touch 10, flat-footed 13
Base Attack/Grapple: +1/+4
Attack: Falchion +4 melee (2d4+4/18–20) or javelin +1 ranged (1d6+3)
Full Attack: Falchion +4 melee (2d4+4/18–20) or javelin +1 ranged (1d6+3)
Space/Reach: 5 ft./5 ft.
Special Qualities: Darkvision 120 ft., light blindness, stonecunning
Saves: Fort +4, Ref +0, Will –1
Abilities: Str 17, Dex 11, Con 14, Int 10, Wis 9, Cha 4
Skills: Handle Animal -1, Intimidate +3, Listen +2, Spot +2
Feats: Alertness
Environment: Underground
Organization: Gang (2–4), squad (11–20 plus 2 3rd-level sergeants and 1 leader of 3rd–6th level), or band (30–100 plus 150% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains)
Challenge Rating: 1
Treasure: Standard
Alignment: Often lawful evil
Advancement: By character class
Level Adjustment: +1
A powerfully-built orc clutches a seemingly well-kept falchion, sizing you up with a surprisingly bright expression.
Ulhgras are a powerful but rare subrace of orcs living almost solely underground and isolated. Sometimes claimed to be the original orc race that was displaced by the elves and dwarves, they are highly organized and as smart and perceptive as humans. They look down on their cousins and most other races, but have a grudging respect for those who can hold their own in battle. Many ulhgras keep slaves and animals for work, and the number of slaves an ulhgra can keep is a status symbol.
An ulhgra's hair usually is black. It has lupine ears and reddish eyes. They prefer wearing uniform colors that blend into the darkness of the underground world. Their equipment is well-kept. An adult male ulhgra is a little over 6 feet tall and weighs about 210 pounds. Females are slightly smaller. Ulhgras speak Orc and Common, and many know Goblin or Giant as well. The favored class of ulhgras is ranger.
Ulhgras use concealment and ambushes to great advantage to keep their low numbers from dwindling further, and are quite adept at organized assaults and misdirection. Ulhgras honor whatever rules of engagement are considered to be standard for their near neighbors if these neighbors strictly follow them as well, but are quick to exploit any lapses, real or perceived, as chances to break the status quo.
Light Blindness (Ex): Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds the ulhgra for 1 round. On subsequent rounds, it is dazzled as long as it remains in the affected area.
Stonecunning (Ex): This ability grants the ulhgra a +2 racial bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. An ulhgra that merely comes within 10 feet of unusual stonework can make a Search check as if it were actively searching, and it can use the Search skill to find stonework traps as a rogue can. An ulhgra with this ability can also intuit depth, sensing its approximate depth underground as naturally as a human can sense which way is up. The ulhgra has a sixth sense about stonework, an innate ability that it gets plenty of opportunity to practice and hone in its underground homes.
Skills: The ulhgra has a +4 racial bonus on Intimidate checks, and a +2 bonus on Handle Animal checks.
This ulhgra is a 1st level warrior. Its statistics before the racial adjustments were Str 13, Dex 11, Con 12, Int 10, Wis 9, and Cha 8.

2 comments:

Unknown said...

This is pretty neat--favored class same as orc?

Knight Otu said...

Ranger, actually. It's a bit hidden, I guess, but it's in the text. :)